Jolly news this time!
Right at the birth of a new year here is for you version 0.04 of fade :D
Here’s a list of the changes and future features:
- New areas available on the Playground zone, including some non-interactable events
- Redesigned Sky Garden with new accessible areas
- Expanded Ruins maps
- Updated sprite sheets
- Event optimization
- New BGM and sounds!
- Some placeholder parallaxes present in the Sky Garden and Ruins (will be replaced at a later time)
What will we likely see in the future:
- Puzzles!! That’s right. My main interest has been to lay a framework of the game maps in order to play around with events and various elements included in the scenarios. I do have an idea of the kind of events that need to take place, so stay tuned for that ;)
- Updated graphics for parallaxes and sprites here and there, including collectibles and more in-game objects
- More custom music and sound effects
- A possible ending scenario (not a priority right now)
- Secrets…
I think that’s the bulk of it for now.
Stay tuned for more and Happy New Year!
//FD
PS: Special thanks to Zack the Great for his contribution to testing, programming and placeholder artwork! ;) You rock, dude <3
http://gamejolt.com/games/fade/36054