View Profile ForgottenDawn
Hi! I make stuff. — Grad Student by day, Freelance Composer / Game Dev by night // Co-creator and director of The Underground Collective // Please, read my licensing page.


26, Male


Joined on 2/22/13

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ForgottenDawn's News

Posted by ForgottenDawn - June 23rd, 2019

Posted by ForgottenDawn - April 28th, 2019

Hello, folks. If you've ever wanted to batch download all my singles at once, I got the solution for you. I have uploaded them on Bandcamp in a neat bundle called Anthology - Singles Collection.

It contains 51 singles produced between 2013 and 2017, excluding collaborations and covers (and "Strings Dynamics Test" because, well, it's only a test track) for a grand total of approximately 4 hours of music.

As per usual with most of my output, it's not only free for the taking but royalty-free.




Posted by ForgottenDawn - April 19th, 2019

New album now available on Youtube, Bandcamp, and Newgrounds.

Download links in the description.


Posted by ForgottenDawn - March 3rd, 2019

New album "ruins" now available on Newgrounds, Youtube, and Bandcamp.

Download links in the description.

Posted by ForgottenDawn - February 17th, 2019

Hello, everybody. I hope you're having a great day.

I'm back with a new video, and let me tell you, it's a pretty special one. Forgotten Dawn's 6th anniversary is only a few days apart, yet I've been eager to share this video today for two awesome coincidences.

One such coincidence is my birthday, of course, less importantly but still kind of nice.

Secondly, someone I actually admire was executed on the same day four centuries ago and counting. Look it up, it's a friar named Giordano Bruno. He was burnt at the stake for merely suggesting the existence of "infinite worlds" beyond our own. Gotta love freedom of thought in the 17th century.

The title of this video is "Endless Worlds". I realized only after uploading it this was a morbidly awesome coincidence, so I just went along with it. So, what's the video about? It's a 4-hour megamix of some of my past works released from 2013 to 2018. The whole set features 74 tracks taken from my own singles, personal discography, soundtracks, and collabs.


Oh, it's also Cat Day in Europe.


Posted by ForgottenDawn - January 26th, 2019

Hello, people. First 2019 newspost, wooo.

I'm fairly excited to announce another side project called The Weird Game. It's a little something I've been experimenting with in my spare time as a way to both familiarize with the RPG Maker VX Ace environment and throw in some thoughts and ideas that would be cool to explore.

I'd recommend reading the following game page if you'd like to learn more, and I also made a dedicated Discord server for anyone interested in the project or is merely curious about it.

Linky link: https://rpgmaker.net/games/10940

See you all in the next update. Stay tuned,



Posted by ForgottenDawn - December 31st, 2018

Good day, everyone.

I'm publishing this digest relatively early today because I'm expecting to get really busy immediately after New Year's, so right now it just seems like the most favorable time to talk about stuff.

With 2018 closing by, I just wanted to thank all of you fans, followers, listeners, colleagues, stalkers, lurkers, and friends for sticking around another long and intense year. Let's take a closer look at what has been achieved so far:

- Updated visual identity and logo. It might not seem like much, but the brand new sparkling logo feels fresh, ready to chew bubblegum and kick ass!

- .defrag has received a massive update, including but not limited to an overhauled custom UI system, custom font and game icon, new maps, reworked and expanded scenarios, updated script, new features and most importantly, no more pre-alpha! While it's still far from done, it's also far from prototypical, so I'm looking forward to keep expanding this project in the coming year.

- The Linear Game was released! A fun little side project I mostly made as an exercise while multitasking. The feedback and exposure it's gotten immediately after its release was unexpected and wholesome. It's definitely not the only side project I have in mind, so expect more short, little experimental "Games" coming out in the future.

- The full shift towards an album-oriented release schedule as opposed to single tracks has been pretty smooth. Since I'm prone to multitasking and commissions often overlap with my own personal projects, I figured this would be a good time to experiment new placement models and keep the workflow as fluent as possible. So far so good, with three soundtrack mini-albums and more to come in the future.

- Speaking of personal projects, there's a whole lot of new material cooking up that I'm hoping to release next year. A follow-up to the first Rust album, an update to the 16 album, and much, much more. I'm starting to sound like a salesman.

- COLLABS! There's a wealth of talented folks that's been under my radar for a long while and I do have something in mind for them. I'm more than happy when it comes to ambient music, while for everything else... well, it'll take longer. You'll have to forgive me if I can't fulfill my part for whatever reason. As you can probably tell, I tend to be just a tiny itsy busy.

- Oh, right! The Underground Collective released its second Volume this year! You should totally go check it out :D

- My own Youtube has been growing and growing, surpassing 500 subscribers and finally getting its own Community tab. It's also been rendered non-monetized and completely ad-free! Wooo! <3

- My Discord server has received tons of important structural updates and our family has been gradually expanding. Exciting times, for sure!

Overall, not too shabby, huh? I'm looking forward to an even more eventful year and getting more shit together~

Happy New Year, and see you all in 2019



Posted by ForgottenDawn - December 14th, 2018

- Release two soundtrack mini-albums that have been hanging for months... Check

- Keep producing my personal albums that are due 2019... Check

- Make more 1-hour ambiances for the coming months... In progress

- Make more .defrag progress... In progress

- Keep up with work... In progress

- Totally mysterious December collab... Thinking about it

- Breathe... Need a reminder

- ???



Posted by ForgottenDawn - December 12th, 2018

The following text is a reference model for anyone interested in commissioning soundtracks for their video game project. For individual track licensing, please visit this page.

You may contact me via PM directly through Newgrounds, or email. Facebook, Soundcloud, or Twitter direct messages will be ignored.

Email: forgottendawnofficial@gmail.com

I speak fluent Italian and English. Google translate or poorly worded inquiries will also be ignored.

Expect a response within 48 hours.

Payment rates

Music for videos (films, installations, and animations) - Currently unavailable. You may check my Audiojungle for stock tracks.

Single video game tracks (up to 3) - 50 USD per track

Whole video game soundtrack - 35~45 USD per minute*

*Applied to the actual in-game source files (in most cases, loops), not the arranged versions for any eventual soundtrack album derived from the source. Calculated time is cumulative.

Furthermore, specific requests derived from preexisting published works do constitute commissioned work. For instance, asking me to loop a certain region from any of my own tracks—granted there's no looped version already available, even if the source material is free, will be treated as a single commission.


Please, don't ask me to compose music for your awesome project—whatever it may be—for free. If you don't like or disagree my rates, you're welcome to knock on someone else's door; no one's forcing you to hire me. I already provide most of my output for free at the sole cost of attribution. You're welcome to keep your "exposure" any other day of the week.

Payment method

Upfront, through Paypal. I will provide my address privately.

All payments are final. Guaranteed refunding only if I'm unable to finish the task for whatever reason, in which case I shall do my best to communicate it.

Further notes

I reserve the right to terminate my services at any given moment if:

- Client is unresponsive. Maximum delay tolerance: 7 days.

- Client refuses to pay out.

- Client fails to provide enough briefing details.

- Client bails out of the contract without prior notice, i.e. drops the project entirely.

Deadlines can be discussed, though no deadlines are preferable.

I won't compose sound effects for your game ex novo.

I reserve the right to publish the final work through my pages and retain full copyright and management rights post-release. Eventual release prices and royalties will be discussed and agreed together.


Singles - Covers / Collaborations - Personal Discography - Soundtracks

Posted by ForgottenDawn - October 4th, 2018

This is going to be a relatively short update detailing the reasons for my relative silence of these past few months.

Not much is new on the surface, though IRL commitments have been taking away a significant amount of time I would otherwise gladly spend on my personal works. Such is the state of my current priorities, I'm therefore forced by circumstance to slow down my progress on various projects until I'm able to multitask again.

Despite everything, I still have a few goals I would like to fulfill before the end of this year.

In primis, publishing an official demo of my work-in-progress game .defrag would open a world of opportunities for me in terms of feedback and QA. Getting rid of the obsolete pre-alpha would, indeed, be a nice thing, since it dates back to a time when expanding the game was still a mere afterthought. If you would like to join as a tester, feel free to contact me on my Discord server.

Secondly, since I'm no longer publishing singles unless they are third-party collaborations, personal albums will inevitably take a longer completion time. I would like 2019 to be the start of consistent uploads on my Youtube channel — at the very least on a monthly basis, and keep releasing full album mixes in-between regular uploads. This workflow would allow me to better compartmentalize my projects and make them more approachable to any potential newcomer.

Lastly, there is one more project I have been recently reviewing that I originally co-wrote with X App Studio Group team members and composed the soundtrack for back in 2015. Further details will be revealed once the concept will reach a far enough development stage.

As always, you folks can support me on Patreon,

Check out my Youtube channel and subscribe for more music and full album videos,

Check my Audiojungle royalty free assets,

Or join my Discord server to meet all-around awesome creators and nice people,

Thanks for reading and see you soon,