This is going to be a relatively short update detailing the reasons for my relative silence of these past few months.
Not much is new on the surface, though IRL commitments have been taking away a significant amount of time I would otherwise gladly spend on my personal works. Such is the state of my current priorities, I'm therefore forced by circumstance to slow down my progress on various projects until I'm able to multitask again.
Despite everything, I still have a few goals I would like to fulfill before the end of this year.
In primis, publishing an official demo of my work-in-progress game .defrag would open a world of opportunities for me in terms of feedback and QA. Getting rid of the obsolete pre-alpha would, indeed, be a nice thing, since it dates back to a time when expanding the game was still a mere afterthought. If you would like to join as a tester, feel free to contact me on my Discord server.
Secondly, since I'm no longer publishing singles unless they are third-party collaborations, personal albums will inevitably take a longer completion time. I would like 2019 to be the start of consistent uploads on my Youtube channel — at the very least on a monthly basis, and keep releasing full album mixes in-between regular uploads. This workflow would allow me to better compartmentalize my projects and make them more approachable to any potential newcomer.
Lastly, there is one more project I have been recently reviewing that I originally co-wrote with X App Studio Group team members and composed the soundtrack for back in 2015. Further details will be revealed once the concept will reach a far enough development stage.
As always, you folks can support me on Patreon,
Check out my Youtube channel and subscribe for more music and full album videos,
Check my Audiojungle royalty free assets,
Or join my Discord server to meet all-around awesome creators and nice people,
Thanks for reading and see you soon,