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View Profile ForgottenDawn
Hi! I make stuff. — Design Student by day, Freelance Composer / Game Dev by night // Co-creator and director of The Underground Collective // Please, read my licensing page.

OPEN FOR COMMISSIONS!


25, Male

Italy

Joined on 2/22/13

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About commissions

Posted by ForgottenDawn - December 12th, 2018


The following text is a reference model for anyone interested in commissioning soundtracks for their video game project. For individual track licensing, please visit this page.

You may contact me via PM directly through Newgrounds, or email. Facebook, Soundcloud, or Twitter direct messages will be ignored.

Email: forgottendawnofficial@gmail.com

I speak fluent Italian and English. Google translate or poorly worded inquiries will also be ignored.

Expect a response within 48 hours.


Payment rates

Music for videos (film and animation) - Currently unavailable. You may check my Audiojungle for stock tracks.

Single video game tracks (up to 3) - 50 USD per track

Whole video game soundtrack - 35~45 USD per minute*

*Applied to the actual in-game source files (in most cases, loops), not the arranged versions for any eventual soundtrack album derived from the source. Calculated time is cumulative.


N O  VOLUNTEERING. —

Please, don't ask me to compose music for your awesome project—whatever it may be—for free. If you don't like my rates, you're welcome to knock on someone else's door. I already provide most of my output for free at the sole cost of crediting me as the author. You're welcome to keep your "exposure" promises to yourself.


Payment method

Upfront, through Paypal. I will provide my address privately.

All payments are final. Guaranteed refunding only if I'm unable to finish the task for whatever reason.


Further notes

I reserve the right to terminate my services at any given moment if:

- Client is unresponsive. Maximum delay tolerance: 7 days.

- Client refuses to pay out.

- Client fails to provide enough briefing details.

- Client bails out of the contract without prior notice, i.e. drops the project entirely.

Deadlines can be discussed, though no deadlines are preferable.

I won't compose sound effects for your game ex novo.

I reserve the right to publish the final work through my pages and retain full copyright and management rights post-release. Eventual release prices and royalties will be discussed and agreed together.


Portfolio

Singles - Covers / Collaborations - Personal Discography - Soundtracks


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